And the result of that was the soundtrack to FINAL FANTASY VII. I just sat alone in my room each day and wordlessly took on musical challenge after new musical challenge, setting no final goal for the finished game, and without even listening to the opinions of others. Nobody could have possibly known what the right answers were back then. But even though things were changing around us, we had no idea what to do or which direction we should be heading in. That was the moment when video games, a medium that started out as a plaything for children, were making the transformation into a form of entertainment that adults could enjoy too. However, looking back in hindsight, I think that it was not simply a case of the hardware evolving, but that the changing times also demanded a revolution in game music. I think that perhaps it was the perfect time to take on these new challenges, what with changing platforms after the previous game, FINAL FANTASY VI, and with the expressive power of the hardware increasing dramatically. Nobody has seen music like this in the FINAL FANTASY series before, whether you look at the symphonic “Opening - Bombing Mission”, the numerous different vistas evoked within a single track in “Main Theme of FINAL FANTASY VII” or “One-Winged Angel”, that was made by arranging different sequences of phrases every few bars. However, if you limit things to just the music, then you could say that VII left the biggest impression on me in the sense that it represents the point at which I was able to start challenging the boundaries and being more experimental. Whichever game you pick from the FINAL FANTASY series, they all have many powerful memories for me. The three composers have shared their thoughts about working on FINAL FANTASY VII REMAKE. It’s called ‘Hollow’ and you can listen to it here. What’s more, FINAL FANTASY VII’s original composer, Nobuo Uematsu, has created an original theme song for the game. Stay tuned to Shacknews for more updates.Music plays a big role in FINAL FANTASY VII REMAKE – just as it did in the original game.įortunately, it features an immensely talented team of composers, including Masashi Hamauzu and Mitsuto Suzuki, who have developed a soundtrack that will surprise and delight both fans, both old and new. "So when I first went to ask Uematsu-san to come work on the music for the remake, I thought he would give me the cold shoulder since he had already left Square Enix and found success.” “I’ve worked on numerous titles with Uematsu-san, and while I’m currently working on the production of Final Fantasy VII Remake, it’s actually been since Final Fantasy X that I directly worked with Uematsu-san," Kitase said. Siliconera reports that this was confirmed by Yoshinori Kitase during the 30th-anniversary celebration in Japan. Some better news involving the Final Fantasy VII Remake is the reveal that legendary composer Nobuo Uematsu is working on the game. Do they want the first part out by 2023 or do they want the entire series out by then? Having the first out at the end of this year or sometime in 2019 with the two following parts out before 2023 sounds like a realistic timeline from our perspective, but we'll have to wait and see. This means that there's some additional context to the conversation about the release date that we don't have. Not episodes like The Council, parts like the three Final Fantasy XIII games. While this is initially disappointing, we must keep in mind that Final Fantasy VII Remake is going to be a game released in parts. Hamaguchi does say that this targeted release window is too far away as well, but the conversation alone may frame what state the game is in. In it, Kitase and Hamaguchi state they'd like to launch Final Fantasy VII Remake by the game's 35th anniversary in 2023. Gamingbolt reported via The Lifestream on a recorded conversation between Yoshinori Kitase, Naoki Hamaguchi, and Tetsuya Nomura during the 30th-anniversary celebration of Final Fantasy VII.
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